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Adapting the Design Process to a Two-Day Deadline
An interviewer says: "We need a redesigned onboarding flow for a new feature, launching in two days. No budget for new user research. Walk me through what you'd actually do."
- Which parts of the standard Discover → Define → Develop → Deliver process would you compress or skip, and what would you substitute for the missing research?
- Which part(s) would you refuse to skip even under this deadline, and why?
- How would you frame this compressed process out loud in a way that signals judgment rather than corner-cutting?
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