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Adapting the Design Process to a Two-Day Deadline

An interviewer says: "We need a redesigned onboarding flow for a new feature, launching in two days. No budget for new user research. Walk me through what you'd actually do."

  1. Which parts of the standard Discover → Define → Develop → Deliver process would you compress or skip, and what would you substitute for the missing research?
  2. Which part(s) would you refuse to skip even under this deadline, and why?
  3. How would you frame this compressed process out loud in a way that signals judgment rather than corner-cutting?

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